All posts by jemurdock

keltic-moon:

jellykitsch:

moonblossom:

responsible-reanimation:

Game idea: You play as a humble peasant who must fight off waves of adventurers who feel entitled to just waltz into your house and loot whatever they please.

LET GO OF MY CHEESE WHEEL YOU JERKFACE

Humble Peasant kills adventurers that enter their home

Humble Peasant keeps their weapons, magic items, and hold

Humble Peasant realizes that stronger and stronger adventurers are coming to claim their growing pile of loot

Humble Peasant builds traps and fortifications to keep them out

Humble Peasant procures exotic pets to help defend their home

Humble Peasant continues to amass more and more loot and attract stronger and stronger adventurers

Humble Peasant has to keep building up and fortifying their home, traps, and pets to keep the adventurers out

Humble Peasant suddenly realizes that they have accidentally built a dungeon. It’s a fucking dungeon now. It’s fortified and full of traps, monsters, and treasure, and the Humble Peasant is the boss.

Humble Peasant realizes that adventurers will never leave them alone now.

Humble Peasant hates adventurers.

Humble Peasant accidentally becomes major villain.

I’d play it

night-fury-pamphlets:

mamalaz:

A reminder that Steve’s first instinct was to defend, not attack.

Even when he doesn’t have a shield, he literally makes one.

I mean you’re not wrong…

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I’m firmly convinced the Steve categorizes everything he sees as “can be shield” or “cannot be shield”.

in fact, I’m going to go ahead and headcanon that he keeps a list of things he’s tried using as a shield and whether or not they’ve worked out: